RELEASE HISTORY

What changed under the Overworld.

Every release in plain words. The newest version is always the one on the download button.

VERSION 1.12.0 · 2026-07-18 · LATEST

Delves with real bones

Every delve has been rebuilt from the ground up, the Rift Soul learned to take the heat for you, and the guide motes finally walk the same halls you do.

  • Delves are rebuilt with real architecture: six room shapes instead of three, grand two-room halls, domed ceilings, framed archways, and corridors that feel built rather than hollowed out.
  • No two delves carry the same mood. Some stand pristine, some crumble, some bloom with moss, and each style of dungeon wears its age differently.
  • New discoveries wait in the side rooms: flooded cisterns, toppled spires, a candlelit treasury around the guaranteed cache, and a glowing arrival ring where your party steps in.
  • Your existing worlds upgrade on their own. The next time you enter a rift, that delve reshapes itself into the new architecture, on the same site, from the same seed.
  • Send out your Rift Soul and nearby monsters turn on it instead of you. Use the breathing room to eat, sort your pack, or just watch it work.
  • The Soul's shared pain no longer rattles your screen. Your hearts still fall while it fights, but quietly, and the bond beam tells you how it is going.
  • The rift motes that guide you between chambers now light the actual walkable path, through doorways and around corners, instead of pointing through solid rock.
  • Dungeon decorations are scenery again: ornamental pots no longer swallow whatever you were holding. One sword was lost learning this. It has been avenged.
Download version 1.12.0Minecraft 26.2 · Fabric JAR

VERSION 1.10.1 · 2026-07-17

The Realm Ledger

The 30-day leaderboard came home to the game, delves grew into full room graphs, and the Rift Soul became a true second body.

  • Press L in game for the Realm Ledger, a native view of the same 30-day rankings shown on this site.
  • Every rift site grows its own connected graph of eight to twelve rooms, with branches, loops, and a hidden side-room cache.
  • The Rift Soul wears your skin, carries your named weapon, salutes when it wakes, and holds its ground in a fight instead of snapping back to you.
  • Enemies fight as one faction: no more skeletons accidentally starting wars with spiders mid-encounter.
  • Stranded water-bound rifts receive a natural causeway so every site has a walkable approach.